Street Fighter IV

Code: Developer(s) Dimps/CapcomPublisher(s) CapcomDesigner(s) Yoshinori Ono (producer)Daigo Ikeno (character designer)Composer(s) Hideyuki FukasawaSeries Street Fighter seriesPlatform(s) Arcade, PlayStation 3, Xbo...
Street Fighter IV

Developer(s)  Dimps/Capcom
Publisher(s) Capcom
Designer(s) Yoshinori Ono (producer)
Daigo Ikeno (character designer)
Composer(s) Hideyuki Fukasawa
Series Street Fighter series
Platform(s) Arcade, PlayStation 3, Xbox 360, Microsoft Windows
Release date(s) Arcade

JP July 18, 2008[1]
PlayStation 3, Xbox 360
JP February 12, 2009
NA February 17, 2009
EU February 20, 2009
Microsoft Windows
JP July 2, 2009
EU July 3, 2009
NA July 7, 2009
Genre(s) Fighting
Mode(s) Single-player, Competitive multiplayer
Rating(s) BBFC: 12
Input methods Keyboard & Mouse, Gamepad
Cabinet Sit-down
Arcade system Taito Type X2
CPU LGA 775 compatible CPU
Intel Core 2 Duo E6400 or
Pentium 4 651 or
Celeron D 352
Sound Onboard 7.1ch HD Audio
Display 720p/1080i/1080p 16:9 LCD screen. 720p on console versions.

Street Fighter IV is a 2008 fighting game produced by Capcom. It is the first numbered Street Fighter game released by Capcom for the arcades since 1999. The coin-operated arcade game was released in Japan on July 18, 2008 with North American arcades importing the machines by August. The console versions for the PlayStation 3 and Xbox 360 were released on February 12, 2009 in Japan, and were sold in North American stores as early as February 16, with a February 18 intended release date. The official European release was on February 20. A Windows version was released on July 2, 2009 in Japan,July 3, 2009 in Europe and July 7, 2009 in the US. As of March 31, 2009, Street Fighter IV had sold over 2.5 million copies worldwide. An updated version, Super Street Fighter IV, is scheduled to be released as a standalone title in Spring 2010.


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